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Clara's avatar

There's a "controversy" in my local area regarding a lake, which feels like a microcosm of what you're saying. The lake was a man made one, as almost all lakes are, and it is filling up with sediment to a point where it's causing problems in the ecology. The county must dredge it. The problem is that they are paralyzed wondering how to. They have been studying this problem for nigh 5 years already and can't make up their mind, seeking so many more rounds of community engagement which amounts to "just dredge it already". The contracted ecologists say there's practical problems of where the dirt should go -they had sourced a quarry that might take it as landfill but it was a "tentative" proposition, and very expensive (getting rid of the dirt in a project has always been in the US a shockingly difficult task). I wondered, why not just move the dirt around, as this is a large natural area, there's lots of these sunken divots with unhealthy bogs and could hold a few hundred thousand cubic feet. Well, said the ecologists, it'd disturb the natural area.

I think when it comes to design, there's a real resistance to understanding how artificial everything already is, so what, actually, does "more" design even mean?

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